torbsaudio@gmail.com
Current Projects
PlanetenverteidigungskanonenkommandantÂ
Sound Design & Audio Implementation (Godot) - Freelance for Bippinbits
Operate your planetary defense cannon to fend off an interplanetary invasion from the comfort of your cozy bunker. You’re here to stay, so obey your superiors, press the right buttons, and sip your daily tea ration - it's good for you.
Learn more and wishlist at the steam page!
Sound Design & Audio Implementation (Godot)
In this genre-defying horror adventure, your only weapon are ink, paper, and will. Explore shifting paths, chart them by hand, and uncover ancient secrets buried beneath root and stone. Every step takes its toll.
Sound Design & Audio Implementation (Unity + FMOD) - Freelance for Krillbite Studio
After workinging on Fruitbus for Krillbite I have kept working with them on various prototypes and now the studios next big project.
More info about the game will be added when the game is announced.
Cant talk about those yet, but hopefully soon!
Previous projects
Sound Design & Audio Implementation (Unreal Engine using Metasounds) - Freelance for Snowcastle AudioLabs
JETRUNNER is an action packed parkour first-person shooter set in a crazy sci-fi future.
Learn more, play the demo and wishlist at the steam page!
Sound Design & Audio Implementation (Unity + FMOD) - Freelance for Krillbite Studio
A journey of flavors and friendships awaits you in your cozy, customisable food truck! Forage for fresh ingredients to create your own menu, then feed tummies and souls with home-cooked meals. Change the world, one apple at a time.
Learn more at the steam page.
Linear Trailer Sound Design - Freelance for Red Thread Games
"Hello Sunshine" is a mystery survival game set in the ruins of a corporate empire.
Walk in the shadow of a giant robot during the sweltering days; stay close to keep warm during the cold nights. Scavenge, craft, upgrade — and piece together the broken puzzle of a world ruled by machines that refuse to shut down.
Sound Design - Freelance for Funcom
Dune: Awakening there is an in-game radio I worked on. The in-game radio does not only offer entertainment, but also a deeper understanding of living on Arrakis.
One of the things you can enjoy on the radio stations is a full multi-episode radio play. This is the first episode of Five Days at Carthag, a radio theatre and an Arrakeen Playhouse production. Tune in to the rest of the story and discover the official truth of what happened to the Harkonnen stronghold of Carthag.
I did sound design, some music (as heard in this video) and mixed all shows.
Sound Design & Audio Implementation (Unity + Wwise) - Freelance for Red Thread Games
Lead a band of misfits and outcasts on a thrilling road-trip across a Divided States of America. A story-driven action-adventure about hope, love, friendship, robots…and the power of words.Â
Learn more at the offisial website.
Game Jams